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    Sunday, November 15, 2020

    Bloons TD 6 Daily Challenge - November 15, 2020

    Bloons TD 6 Daily Challenge - November 15, 2020


    Daily Challenge - November 15, 2020

    Posted: 15 Nov 2020 12:00 AM PST

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Happy popping!

    submitted by /u/BloonsBot
    [link] [comments]

    Cubism CHIMPS but I can't upgrade any of my towers...

    Posted: 15 Nov 2020 01:40 AM PST

    Bfb stands for....

    Posted: 15 Nov 2020 06:35 AM PST

    PoD + Dark Champion 2TC on Streambed

    Posted: 14 Nov 2020 06:51 PM PST

    Don’t you dare get another pop

    Posted: 14 Nov 2020 10:59 PM PST

    Who would win ???!!!

    Posted: 15 Nov 2020 07:15 AM PST

    Thanks u/pipdragon40. this is a blank leg sentry meme template

    Posted: 15 Nov 2020 04:57 AM PST

    Putting fire on water. Yeah, that's how BTD6 logic works.

    Posted: 15 Nov 2020 04:16 AM PST

    I feel ripped off but it's finally over, it's done.

    Posted: 14 Nov 2020 06:05 PM PST

    Yea sex is cool and all but have you ever put hyper buffed bomber ace on centered path on park place?

    Posted: 15 Nov 2020 10:12 AM PST

    Hero synergies in Co-op

    Posted: 15 Nov 2020 05:20 AM PST

    let's face it, Co-op isn't as popular as it's pretty much the same as solo. so one idea I wanna propose to better set it apart is hero synergies.

    placing two heroes within range of each other would give them both a small buff. like Quincy/Gwen could give Quincy heat-tipped arrows and Gwen could get more range/pierce/speed or Brickell/Pat could have Brickell's mines cover a wider range since Pat is able to toss them and Pat could get a boost to his rallying roar's radius

    these animations wouldn't be showing but they still will have an effect during play

    I'd imagine it'd add some interesting strategies into Co-op play

    submitted by /u/PipDragon40
    [link] [comments]

    Tier 1 only CHIMPS with Churchill

    Posted: 14 Nov 2020 01:27 PM PST

    Okay, cool, BUT WHY

    Posted: 15 Nov 2020 12:41 AM PST

    Thanks NK :)

    Posted: 14 Nov 2020 06:44 PM PST

    Daily Reward put me at exactly 250k MM

    Posted: 15 Nov 2020 03:53 AM PST

    But what am I waiting for P3 in home screen?

    Posted: 15 Nov 2020 08:17 AM PST

    Armed Sentry Credit: u/PipDragon40

    Posted: 15 Nov 2020 09:00 AM PST

    Bloon progress indicator

    Posted: 15 Nov 2020 08:13 AM PST

    As the title says, NK should add some UI element that indicates how far into the track the first bloon is. This would prevent a lot of frustration on certain maps like Adora's temple or quad. As things are now, these maps are like Cotton Eye Joe: Where did that bloon come from, where did it go?

    submitted by /u/mathcraver
    [link] [comments]

    Stepping Stones Tier List

    Posted: 15 Nov 2020 02:58 AM PST

    Impoppable Cubism ft. Anti-bloon and Ultra Jugg (i sold my farms)

    Posted: 15 Nov 2020 06:28 AM PST

    Why am I so bad at this freaking game

    Posted: 14 Nov 2020 06:51 PM PST

    My concept on a new tower, sword monkey! (Go to comments for upgrade info)

    Posted: 14 Nov 2020 10:09 PM PST

    Myth or Reality? "Only one t5 can solo 63 on all maps" – Map 2

    Posted: 14 Nov 2020 03:19 PM PST

    Who will be happy if NK banns heli, ace, and burning effect of bloons on moon landing because there is no air. And also that bloons should Immediately pop when they enter the screen because of the vacuum of space. I just want to know.

    Posted: 15 Nov 2020 07:18 AM PST

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