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    Saturday, September 5, 2020

    Bloons TD 6 Daily Challenge - September 05, 2020

    Bloons TD 6 Daily Challenge - September 05, 2020


    Daily Challenge - September 05, 2020

    Posted: 05 Sep 2020 01:00 AM PDT

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Happy popping!

    submitted by /u/BloonsBot
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    they both like the purple skittles

    Posted: 05 Sep 2020 05:21 AM PDT

    I’m looking at you, round 63

    Posted: 05 Sep 2020 04:10 AM PDT

    He is also OP as hecc

    Posted: 04 Sep 2020 03:56 PM PDT

    Robo monkey is doing da moves

    Posted: 05 Sep 2020 05:56 AM PDT

    Semi-Automatic Art

    Posted: 05 Sep 2020 06:41 AM PDT

    I made this and I call it The Invasion of Sicily.It took me 2 hours and it is my first attempt so go easy on me.More projects to come.

    Posted: 04 Sep 2020 08:35 PM PDT

    Oh reallllllllllllllllllllllllllly NK

    Posted: 04 Sep 2020 05:42 PM PDT

    I try to build Monkey Meadow track in Minecraft. I'm not a builder so it not that good. Atleast I did something...

    Posted: 05 Sep 2020 01:41 AM PDT

    What’s everyone’s opinions on Etienne?

    Posted: 05 Sep 2020 03:51 AM PDT

    I did my first 2M pops! I’m not great and this took me quite a few tries but it feels good

    Posted: 05 Sep 2020 06:20 AM PDT

    Meet The Striker

    Posted: 05 Sep 2020 12:04 AM PDT

    I have an idea for custom rounds.

    Posted: 05 Sep 2020 05:04 AM PDT

    The most abilities at once (I think)

    Posted: 04 Sep 2020 08:20 PM PDT

    Monke

    Posted: 05 Sep 2020 02:23 AM PDT

    Adora 2MP on Rake

    Posted: 04 Sep 2020 08:25 PM PDT

    When your wizard repeatedly placed walls of fire in wrong spots and bloons got through

    Posted: 05 Sep 2020 06:32 AM PDT

    When Brickell with skin levels up, the placeholder super mine is the same as if she had no skin. When placed down the super mine has the appearance with skin.

    Posted: 05 Sep 2020 07:29 AM PDT

    Ezili Totem slight rework

    Posted: 05 Sep 2020 06:01 AM PDT

    Have the totem:

    • Have a longer cooldown
    • Buff less
    • But no longer require lives if you wait for the cooldown
    • Can immediately skip cooldown by draining lives (Drops totem, cooldown refreshed to full)

    So that we can finally use totem on CHIMPS/impoppable.

    submitted by /u/Stolas_002
    [link] [comments]

    Programmer: So for new hero level 10 you want never miss? NK no I want bombs. Programmer so spectre? NK: no never miss Programmer: ok...

    Posted: 05 Sep 2020 06:48 AM PDT

    Sad but true

    Posted: 04 Sep 2020 09:43 PM PDT

    I somehow paused right as i died on 0 hp

    Posted: 05 Sep 2020 06:47 AM PDT

    Paragon might've been buffed more than we thought

    Posted: 05 Sep 2020 05:43 AM PDT

    Everyone knows how Sentry Paragon is a pretty weak tier 5 upgrade, with its low pierce and unreliable explosions. So when all it was given this update was "explosion radius scales with Sentry radius", I can safely say that more than a few people were disappointed. However, the lower level buffs also affect Paragon, meaning that 5/0/1 Paragon sentries now deploy faster, have more range, and have more pierce. Is Paragon a top-tier upgrade now? Doubtful, but I'd bet that it can be used more effectively now than it could be before.

    submitted by /u/Thermoxin
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