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    Bloons TD 6 Daily Challenge - February 16, 2020

    Bloons TD 6 Daily Challenge - February 16, 2020


    Daily Challenge - February 16, 2020

    Posted: 15 Feb 2020 11:52 PM PST

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Click here to submit your own daily challenge

    Happy popping!

    submitted by /u/AutoModerator
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    Small suggestion:Can we have commas for large numbers so it can be sorta easier for us to read these big boi numbers?

    Posted: 15 Feb 2020 10:35 PM PST

    Strategy master

    Posted: 16 Feb 2020 06:16 AM PST

    All tier 5 mortar chimps, tight on money as you have to have spike storm and have 1k leeway. Also no towers in the boxes.

    Posted: 16 Feb 2020 05:34 AM PST

    relatable

    Posted: 15 Feb 2020 01:54 PM PST

    Bloody Puddles Chimps with QUINCY

    Posted: 15 Feb 2020 02:00 PM PST

    You’d think the opposite makes logical sense, but selling arctic wind while on water while Phoenix is on top of it kills the phoenix. Wtf.

    Posted: 16 Feb 2020 08:02 AM PST

    Which 0-0-0 Towers Can Beat Round 4? Lets Find Out!

    Posted: 16 Feb 2020 04:45 AM PST

    Bottle attack but different

    Posted: 16 Feb 2020 06:27 AM PST

    100 or more insta's of every type! This took a long time. I didn't buy any with real money. How many do you guys have?

    Posted: 16 Feb 2020 08:41 AM PST

    Day 3: I drew fusty the snowman! I think I messed up on the eyes but I still think it’s good!

    Posted: 16 Feb 2020 09:24 AM PST

    LoGs bLaCk bOrDeR!!!1!111!

    Posted: 16 Feb 2020 09:20 AM PST

    THEY'RE IN THE TREES GODDAMMIT

    Posted: 15 Feb 2020 08:40 PM PST

    Ok this is well sick

    Posted: 16 Feb 2020 02:27 AM PST

    Part two of the colab cursed image project (season 2 i guess)! if you want to leave a suggestion to be made that follows the rules in my comment bellow, just say!

    Posted: 15 Feb 2020 01:17 PM PST

    A operation dartstorm pic! I think it not bad for MS paint.

    Posted: 15 Feb 2020 06:27 PM PST

    my 50th 3tc MM, Prince of Darkness (205) Apache Prime (502) Churchill (lvl 16)

    Posted: 16 Feb 2020 07:01 AM PST

    Spike factory

    Posted: 15 Feb 2020 03:03 PM PST

    CCIP (Colab Cursed Image Project) Season 2, part 3. If you wish to leave a suggestion, just follow the rules i set below, and you can comment anything!

    Posted: 15 Feb 2020 08:13 PM PST

    when I click quick match, it isn't working and the reason is, error not found. Can anyone help fix this?

    Posted: 16 Feb 2020 10:29 AM PST

    Vengeful Temple Insta Monkey

    Posted: 15 Feb 2020 04:25 PM PST

    Affording Expensive Towers in CHIMPS: Temple on Cracked

    Posted: 15 Feb 2020 08:58 PM PST

    Heroes as towers part 2: Gwendolin

    Posted: 16 Feb 2020 05:22 AM PST

    Link to part 1: https://www.reddit.com/r/btd6/comments/f3rfb1/heroes_as_towers_part_1_quincy/?utm_source=share&utm_medium=web2x

    So out of nowhere I thought, "Why not make towers for every hero?"

    (Disclaimer: I don't actually want these to be added. These are just for fun.)

    Gwendolin --> Fire monkey
    Behavior: Exactly like base Gwen
    Cost: $900

    Path 1:

    Quick Triggers
    Desc: Increases attack speed for every upgrade tier bought.
    $800
    (Note: +20% for T1, +40% for T2, +60% for T3, +80% for T4, +100% for T5)

    Cocktail of Fire
    Desc: Occasionally throws a burning bottle of petrol at the bloons to roast them as they pass.
    $1100

    Molotov Cocktail
    Desc: Cocktails of Fire now explode on contact.
    $1500

    Detonation Charge
    Desc: Cocktails explode in a huge blast radius and do massive damage.
    $3500

    Carpet Grenades
    Desc: Launches a flurry of even more powerful grenades at a time.
    $35000
    (Note: Launches 5 grenades at a time twice as fast. Grenades do 50 damage to normal bloons and 100 damage to MOAB-class.)

    Path 2:

    Double Shot
    Desc: Shoots two blasts of fire at a time.
    $750

    Triple Shot
    Desc: Shoots three blasts of fire at a time!
    $800

    Heat It Up
    Desc: Periodically creates a ring of fire around the tower, burning bloons and allowing all towers in radius to be able to pop lead and do +1 damage to all temporarily.
    $1200

    Firestorm
    Desc: Ability: Sets the whole screen alight, burning all bloons and buffing other monkeys in range.
    $5500

    Lava Cascade
    Desc: Lava flow completely annihilates most bloons and hugely buffs all towers on the map.
    $60000
    (Note: Ability lasts 5x as long and does 2x damage. All towers do can pop and do 3x damage to lead bloons and do 1.5x damage to all.)

    Path 3:

    Hotter Fire
    Desc: Hotter fire does more damage and can pierce through more bloons.
    $900

    Residual Burn
    Desc: Projectiles now set a burn effect on the target bloon.
    $700

    Greek Fire
    Desc: Flames do lots of extra damage to ceramics and MOAB-class.
    $1600

    Burnt Rubber
    Desc: All bloon layers popped by the fire leave burning heaps of rubble on the track, which can damage more bloons.
    $3500

    Eternal Flame
    Desc: Burn effect quickly strips down MOAB health. Oh, also, it lasts forever.
    $30000
    (Note: Burn does 50dmg/sec to normal bloons and 100dmg/sec to MOAB. Effect lingers on children bloons.)

    submitted by /u/lucian1221
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    Why tho

    Posted: 16 Feb 2020 10:33 AM PST

    I still have along way to go but it's semi impressive

    Posted: 15 Feb 2020 08:01 PM PST

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