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    Bloons TD 6 Daily Challenge - June 24, 2021

    Bloons TD 6 Daily Challenge - June 24, 2021


    Daily Challenge - June 24, 2021

    Posted: 24 Jun 2021 01:00 AM PDT

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Happy popping!

    submitted by /u/BloonsBot
    [link] [comments]

    Found this while browsing the wiki..

    Posted: 24 Jun 2021 04:23 AM PDT

    I made my favourite hero out of Lego today!

    Posted: 24 Jun 2021 06:09 AM PDT

    Resort be like

    Posted: 24 Jun 2021 12:24 AM PDT

    Looks like someone is mad

    Posted: 24 Jun 2021 02:59 AM PDT

    Kaboom

    Posted: 24 Jun 2021 12:32 AM PDT

    Reminder to you all that the BAD spawns DDTs when popped

    Posted: 23 Jun 2021 07:37 PM PDT

    Sniper Bloon will have a lot of fun

    Posted: 24 Jun 2021 10:39 AM PDT

    Don't talk to me or my son ever again.

    Posted: 24 Jun 2021 01:17 AM PDT

    Has this been done before?

    Posted: 23 Jun 2021 07:51 PM PDT

    Sun commander super mines merge

    Posted: 24 Jun 2021 12:09 AM PDT

    How to beat a normal BAD on balance

    Posted: 24 Jun 2021 04:33 AM PDT

    Why tho

    Posted: 24 Jun 2021 01:07 AM PDT

    Long

    Posted: 23 Jun 2021 10:07 PM PDT

    (Inspired by u/Affectionate-Goal169) Who is this? Please only submit wrong answers.

    Posted: 24 Jun 2021 08:59 AM PDT

    Oh no

    Posted: 24 Jun 2021 10:05 AM PDT

    Finally.. inner peace has been achieved.

    Posted: 24 Jun 2021 02:03 AM PDT

    A Work In Progress Evidential Analysis

    Posted: 24 Jun 2021 09:25 AM PDT

    Hello All,

    I was inspired by a SuperJomBombo video where he claims the increase in range of some upgrades can make the tower worse. So I've been working on some numerical evidence of such!

    The last bunch of days I've been working on this Google Doc where I place each tower in the exact same spot and record their popping performance on sandbox against certain types of bloons.

    Much of the "average" stats are aggregate so they aren't fully accurate to the power of the individual tower but some neat things I've discovered so far are:

    1. Almost every range increase alters the timing of attacks to reduce actual popping power
    2. Most upgrades that improve an active ability of a tower decrease the popping power of that tower's auto attacks in the same upgrade.
    3. the 0-3-0 bomb shooter is the most cost effective tower in the game when measuring by his aggregate average
    4. the most cost effective 0-0-0 tower is the alchemist
    5. There are more hero upgrades that make the tower worse (without use of their abilities) than actually improve the tower
    6. Of the towers I've tested only 1 can fully beat 50 BFBs solo (but I've also tested less than half total towers)

    If you guys notice anything interesting in the data please let me know! I'm adding to it every day

    submitted by /u/WoulfShadowGaming
    [link] [comments]

    What is this? (Wrong answers only)

    Posted: 24 Jun 2021 02:43 AM PDT

    Every tire5 on water

    Posted: 24 Jun 2021 04:08 AM PDT

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