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    Bloons TD 6 Daily Challenge - January 21, 2020

    Bloons TD 6 Daily Challenge - January 21, 2020


    Daily Challenge - January 21, 2020

    Posted: 20 Jan 2020 11:52 PM PST

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Click here to submit your own daily challenge

    Happy popping!

    submitted by /u/AutoModerator
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    Inferno Ring and Tsar Bomba Round 95 Video (as requested on the original post)

    Posted: 21 Jan 2020 04:03 AM PST

    adora chilling with the sun temple (my art)

    Posted: 20 Jan 2020 02:47 PM PST

    Potential breakthrough for 3tc mm- 012 ice start (solos to r22 with $3374)

    Posted: 21 Jan 2020 04:55 AM PST

    Nice

    Posted: 21 Jan 2020 09:39 AM PST

    Im close

    Posted: 21 Jan 2020 08:22 AM PST

    CHIMPS with only $1875 spent on towers that aren’t super monkeys.

    Posted: 20 Jan 2020 11:19 PM PST

    The Next 2TC! feat. Inferno Ring and Tsar Bomba (more info in comments)

    Posted: 20 Jan 2020 11:14 AM PST

    *vaporizes into red balloon*

    Posted: 20 Jan 2020 09:09 PM PST

    Rake CHIMPS. Took 4 hours to complete

    Posted: 21 Jan 2020 07:27 AM PST

    How many of you have seen that the mini vengeful sun avatars have little smiles?

    Posted: 20 Jan 2020 01:29 PM PST

    People don't know how to use permaspike sigh

    Posted: 20 Jan 2020 11:02 PM PST

    A year in the making gets you 1 portable lake

    Posted: 20 Jan 2020 04:33 PM PST

    Suggestion: Reorganise the maps

    Posted: 21 Jan 2020 04:59 AM PST

    Right now, the Intermediate and Advanced maps are kind of messy, with very varied difficulties (try comparing Cracked to Chutes, or Off The Coast to Pat's Pond).

    I think we should reorganise the map system into 5 new categories.

    Beginner: All current beginner maps

    Intermediate: KartsNDarts, Moon Landing, Downstream, Cracked, Streambed, Spice Islands*

    Advanced: Adora's Temple, Spring Spring, Haunted, Firing Range, Chutes, Rake, Another Brick, Off the Coast, Cornfield

    Expert: Spillway**, Cargo**, Pat's Pond, Peninsula, High Finance, Underground

    Extreme: All current expert maps

    *Could go into Advanced, but I'm leaning on Intermediate

    **Could also go into Advanced, but I'm leaning on Expert

    submitted by /u/lucian1221
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    What hero would be great for a solo chimp run?

    Posted: 21 Jan 2020 05:57 AM PST

    As in solo DPSing.

    Been planning this on log for quite a while. Thinking of supporting it with permabrew, overcharge, 23 village and 2 more stalling towers (likely 502 sniper and 024 glue).

    Quincy vs Adora vs Churchill, what are your thoughts?

    submitted by /u/sephelutis
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    Operation Fill The Screen / Road to 1000 if phone can handle it ( update pic 4 or 5 ) spiked mines was my answer with minimal space usage.

    Posted: 21 Jan 2020 02:50 AM PST

    BTD6 Tier List but it's for 2 Towers CHIMPS--updated for 14.0

    Posted: 21 Jan 2020 11:11 AM PST

    New Challenge, who can completely this natural problems?

    Posted: 21 Jan 2020 07:59 AM PST

    Every day I look at my supermonkey plushy and think that grin is creepy

    Posted: 20 Jan 2020 07:40 PM PST

    Winning assemblage for Peninsula (Hard). No cash spent.

    Posted: 21 Jan 2020 09:08 AM PST

    An anti meme for yall

    Posted: 20 Jan 2020 08:17 PM PST

    Boss Bloons

    Posted: 21 Jan 2020 10:32 AM PST

    The Bosses from BMC need to make a return, however on specific waves.

    Skull attacks are when the healthbar reaches a skull.

    Dreadbloon - Keeper of the Graveyard: 6000 Layer Health, Moves at half the speed of a B.A.D/Z.O.M.G, appears on wave 50.

    Attacks:

    Slam: Creates a small shockwave, stunning towers in the radius of a 0-0-2 Super Monkey. Stuns last for 7 Seconds.

    Necromancy: Summons a bloon from Zebra to M.O.A.B.

    SKULL ATTACK - Clay Armour: Coats itself in a layer of clay, which has 2000 layer health. During this time it moves at 2/3 speed.

    Blastapopoulos - Molten Doombringer: 20000 Layer Health, Layer Health, Moves at a third of the speed of a B.A.D/Z.O.M.G, appears on wave 70.

    Attacks:

    Slam: Creates a shockwave, stunning towers in the radius of a 0-1-2 Super Monkey. Stuns last for 9 Seconds.

    Molten Necromancy: Summons 5 bloons from Rainbow to B.F.B. (Can be fortified)

    Fireballs: Summons 3 fireballs that target random towers, stunning them for 10 seconds.

    SKULL ATTACK - Molten Rain: Summons a Lava Rainstorm, causing all towers to get stunned for the duration, and destroying Water Towers (sans Fusty).

    Vortex - Titan of the Storm: 70000 Layer Health, Moves at a quarter of the speed of a B.A.D/Z.O.M.G, appears on wave 90.

    Attacks:

    Super Slam: Creates a large shockwave, stunning towers in the radius of a 0-2-2 Super Monkey. Stuns last for 12 Seconds.

    Stormmaster Necromancy: Summons 10 bloons from M.O.A.B. to D.D.T. (Can be fortified)

    Tornadoes: Summons 5 tornadoes that target random towers, stunning them for 15 seconds.

    Hyperstorm: Summons a Hyperstorm, causing all towers to get stunned for the duration, and destroying Water Towers (sans Fusty).

    SKULL ATTACK - Shield: Becomes immune to all forms of damage for 10 Seconds, won't move during this time.

    Bloonarius - Fallen Amalgamation: 150000 Layer health, Moves at 2/3 of the speed of a B.A.D/Z.O.M.G, Appears on wave 110.

    Attacks:

    Super Shockwave: Creates a colossal shockwave, stunning towers in the radius of a 4-2-0 Super Monkey. Stuns last for 15 Seconds.

    Ancient King's Necromancy: Summons 20 bloons from M.O.A.B. to B.A.D. (Can be fortified)

    Fallen Lightning: Summons 10 Purple Lightning strikes that instantly hit random towers, stunning them for 20 seconds.

    Fallen Storm: Summons a Stronger Hyperstorm, causing all towers to get stunned for the duration, and destroying Water Towers (sans Fusty).

    Living Stone Armour: Coats itself in a layer of Living Stone, which has 80000 layer health. During this time it moves at half speed.

    Shield: Becomes immune to all forms of damage for 20 Seconds, won't move during this time.

    SKULL ATTACK - Fatal Lightning: Strikes a random tower with red lightning, making them disappear, not refunding you anything.

    submitted by /u/Releasio
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    CHIMPS with only tack shooters (and a single 300 sub)- AZLPUHA

    Posted: 20 Jan 2020 10:22 PM PST

    I BEATEN CHIMPS!!!!!! Now half cash.

    Posted: 21 Jan 2020 10:24 AM PST

    someone tell me a better strat compared to mine... i'm tired of using it

    Posted: 21 Jan 2020 06:33 AM PST

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