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    Thursday, August 12, 2021

    Bloons TD 6 Bloons TD 6 - Update Notes! Version 27.2

    Bloons TD 6 Bloons TD 6 - Update Notes! Version 27.2


    Bloons TD 6 - Update Notes! Version 27.2

    Posted: 11 Aug 2021 04:00 PM PDT

    Bloons TD 6 - Update Notes! Version 27.2

    https://preview.redd.it/ode00oqm7tg71.png?width=350&format=png&auto=webp&s=b011338db2d3f1f12041159d0a0b6ebc0dbc4a33

    Bloons TD 6 v27.2 - Update Notes!

    You can view the full list of 27.0 changes here.

    Bug Fixes & General Changes

    • Boss HP will no longer display a number above 0 while playing through its death animation
    • Bosses will no longer cause you to lose if you run out of rounds to beat them while they are playing their death animation
    • Fixed an exception that could occur with Boss music
    • Fixed an issue with some login methods failing to work for some devices
    • Fixed an issue that caused the platforms on Sanctuary to be incorrect on modes starting above round 1
    • Fixed a crash that would occur with Tech Bot attempting to overclock a tower that has already been sacrificed to a paragon (note this is not retroactive for existing saves)
    • Fixed an issue with Brickell's sea mines becoming unable to attack bloons after reloading a save in some cases
    • Fixed an issue where Odyssey would not award default amounts of Monkey Money for each map
    • Fixed an issue with missing follow/unfollow buttons on user profiles
    • Fixed an issue with the 'Snap of your fingers' achievement not functioning
    • Fixed an issue with level ups causing various softlocks when occurring at the wrong time
    • Fixed a crash that could occur under certain conditions when Ezili levels up
    • Fixed some low framerate issues on android devices
    • Tidied up some existing Juggernaut projectile issues that have been highlighted by Dart Monkey Paragon
    • Removed non-functional information button from Paragon upgrades
    • Fixed some rare/minor UI issues
    submitted by /u/NoSneezePlz
    [link] [comments]

    Daily Challenge - August 12, 2021

    Posted: 12 Aug 2021 01:00 AM PDT

    Discussion about the today's daily challenge in Bloons TD 6.

    Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low.

    Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment.

    Click here to see previous daily challenge posts

    Happy popping!

    submitted by /u/BloonsBot
    [link] [comments]

    im really hyped to see what some of these paragon designs end up looking like

    Posted: 11 Aug 2021 10:33 PM PDT

    My fellow Gentlemen

    Posted: 12 Aug 2021 07:18 AM PDT

    Recently got into BTD6 and drew Transforming Tonic!

    Posted: 11 Aug 2021 11:02 PM PDT

    Plane going to be interesting

    Posted: 12 Aug 2021 02:11 AM PDT

    Petition to make 502 boomer's orbiting glaives red instead of blue

    Posted: 12 Aug 2021 07:47 AM PDT

    Ice Cream Gwendolin! (pls don't actually eat her)

    Posted: 12 Aug 2021 05:40 AM PDT

    Cave monkey

    Posted: 11 Aug 2021 09:22 PM PDT

    I sure do love being a btd6 mobile player

    Posted: 12 Aug 2021 02:22 AM PDT

    Easily the most expensive tower by far

    Posted: 11 Aug 2021 11:13 PM PDT

    When you can't think of a good strategy.

    Posted: 12 Aug 2021 12:21 AM PDT

    Hands down, best hero voiceline (art and background by me)

    Posted: 12 Aug 2021 01:38 AM PDT

    Drip of the forest

    Posted: 12 Aug 2021 06:53 AM PDT

    Dr.Monke's Weapons Lab (anti bloon)

    Posted: 11 Aug 2021 09:17 PM PDT

    Gimme whirlwind back NK

    Posted: 11 Aug 2021 11:35 PM PDT

    Defeating Bloonarius Elite with only Spike Factories

    Posted: 11 Aug 2021 10:53 PM PDT

    how did you know

    Posted: 12 Aug 2021 06:50 AM PDT

    I haven't used the term "monkey money" in monkey months!

    Posted: 11 Aug 2021 06:32 PM PDT

    P̶͙̖̊A̵̘̰̅̄̒̚Ï̵̡͔N̷̦̤̖͌͑

    Posted: 11 Aug 2021 09:48 PM PDT

    Made a 4th path for the tack shooter, would this be good or nah?

    Posted: 12 Aug 2021 01:44 AM PDT

    Swashbucklin' Scallywags

    Posted: 12 Aug 2021 05:31 AM PDT

    Part 2 because part 1 is my most upvoted post of all time.

    Posted: 12 Aug 2021 09:06 AM PDT

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