Bloons TD 6 Daily Challenge - February 23, 2020 |
- Daily Challenge - February 23, 2020
- Bloons TD6 Animatic - "The Hole"
- The ice makes the Moab faster apparently
- DJ Benjammin
- Why not both?
- This must be what it feels like to run a drug cartel
- C’mon Adora!
- That one ceramic be like
- reverse
- Pat's Pond CHIMPS with Apache Prime
- Cripple Moab
- Perhaps.
- Tewtiy comments section is a goldmine
- Best tactic ever
- Quincy... You nearly graduated... Yet so far off... 2MP challenge
- Dark Castle (Black Border) !!
- Just letting you know
- I don’t know if it’s intended, but having ice under the Phoenix is a cool effect
- I Made a Little Summon Phoenix
- Advanced Popology, vol. 6: Temple
- Don’t mind me
- Every Tier 5 that changes in appearance with crosspaths
- I cannot see anything past the endless flurry of darts and holy light
- Critique my late game strategy. What can I improve? (Yes, i'm aware I should've used Ezili)
- Muddy Puddles Chimps using Quincy and the Isab strat
Daily Challenge - February 23, 2020 Posted: 22 Feb 2020 11:52 PM PST Discussion about the today's daily challenge in Bloons TD 6. Please keep all discussion, question and strategies about the daily challenge and advanced challenge to this post to keep subreddit clutter low. Make sure to distinguish whether you are posting about the daily challenge or the advanced challenge clearly in your comment. Click here to see previous daily challenge posts Click here to submit your own daily challenge Happy popping! [link] [comments] | ||||||||||||||||||||
Bloons TD6 Animatic - "The Hole" Posted: 23 Feb 2020 06:28 AM PST
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The ice makes the Moab faster apparently Posted: 23 Feb 2020 06:55 AM PST
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Posted: 23 Feb 2020 05:32 AM PST
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Posted: 22 Feb 2020 02:11 PM PST
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This must be what it feels like to run a drug cartel Posted: 23 Feb 2020 04:39 AM PST
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Posted: 22 Feb 2020 07:52 PM PST
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Posted: 22 Feb 2020 03:12 PM PST
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Posted: 22 Feb 2020 09:44 PM PST
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Pat's Pond CHIMPS with Apache Prime Posted: 23 Feb 2020 04:59 AM PST
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Posted: 23 Feb 2020 03:43 AM PST
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Posted: 23 Feb 2020 09:19 AM PST
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Tewtiy comments section is a goldmine Posted: 23 Feb 2020 08:55 AM PST
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Posted: 23 Feb 2020 05:39 AM PST
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Quincy... You nearly graduated... Yet so far off... 2MP challenge Posted: 22 Feb 2020 11:52 PM PST
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Posted: 23 Feb 2020 02:11 AM PST
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Posted: 23 Feb 2020 03:56 AM PST | ||||||||||||||||||||
I don’t know if it’s intended, but having ice under the Phoenix is a cool effect Posted: 22 Feb 2020 08:46 PM PST
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I Made a Little Summon Phoenix Posted: 22 Feb 2020 03:26 PM PST
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Advanced Popology, vol. 6: Temple Posted: 22 Feb 2020 03:48 PM PST [Updated on 2020-02-23 for v15.0] Other posts in this series: Primary | Military | Magic | Support | Heroes | Temple IntroductionWhat better way to mark one year of Advanced Popology than the long-awaited Temple! For the unfamiliar, this is a series of posts providing detailed information on the towers of BTD6. It comes primarily from personal testing, so despite my best efforts, it may still contain minor inaccuracies — feel free to point any out. OverviewWhen a super monkey is upgraded to 4xx or 5xx, all non-hero towers in range — including allies' towers, if in co-op — are sacrificed to the super monkey. It gains different attacks and buffs depending on how much was spent on each tower category (primary, military, magic, or support) that is sacrificed. There are 9 sacrifice levels:
Note that the costs must be exceeded, ie spending 50k exactly on primary sacrifices would give level 8 primary powers, not level 9. The stats for each level will be written independently of the others, so there is no need to look at any earlier levels to figure out the overall effect. Attacks will be defined first and simply referred to, instead of copying the same stats multiple times. Sun TempleRecall: 400 Sun Temple has a sunblast attack (5d, 20p, 0.06s, 65r, normal type) When sacrificing towers to a Sun Temple, only three categories count. If four categories are sacrificed then the cheapest is ignored. A "max temple" is any temple with three level-9 sacrifices, usually written 1110 if support was skipped, 1101 if magic was skipped, etc. (Side note: a fully descriptive label would use the digits 0-9 instead of just 0 or 1, but we don't usually need to refer to non-max temples.) PrimaryAttacks:
Levels:
MilitaryAttacks:
Subtowers:
Levels:
Note that the damage multiplier applies after all additive buffs, and is not inherited by subtowers. MagicAttacks:
Subtowers:
Levels:
SupportLevels:
True Sun GodRecall: 500 True Sun God has a sunblast attack (15d, 20p, 0.06s, 65r, normal type) A True Sun God benefits from sacrifices in almost exactly the same way as a Temple, this time from all four categories. It keeps all attacks and buffs it had as a Temple — it simply gets a second copy of attacks. The TSG versions of an attack therefore have subtle differences to help them be visually distinct:
A "max true sun god" is any TSG obtained by giving four level-9 sacrifices to a max temple, similarly written 2221, 2212, etc. (Again, a fully descriptive label might look more like xxxx-yyyy, where the xs are the sacrifice levels at tier 4 and ys the levels at tier 5.) There Can Be Only OneMonkey Knowledge has so far been omitted from these posts, but "There Can Be Only One" deserves a mention. This is triggered by upgrading a Super Monkey to 5xx, with maximum sacrifices at both tier 4 and tier 5, while the other two tier 5 Super Monkeys are also on screen (don't sacrifice them!). They combine into a 555 Super Monkey, commonly (but unofficially) called the "Vengeful True Sun God" or VTSG. This has the following buffs compared to a TSG:
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Posted: 23 Feb 2020 05:53 AM PST
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Every Tier 5 that changes in appearance with crosspaths Posted: 23 Feb 2020 10:34 AM PST
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I cannot see anything past the endless flurry of darts and holy light Posted: 22 Feb 2020 07:32 PM PST
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Critique my late game strategy. What can I improve? (Yes, i'm aware I should've used Ezili) Posted: 22 Feb 2020 10:20 PM PST
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Muddy Puddles Chimps using Quincy and the Isab strat Posted: 22 Feb 2020 06:52 PM PST
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