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    Wednesday, October 23, 2019

    Bloons TD 6 Unboxing 12x Diamond crate video (made possible by mind numbing amounts of Dark Castle)

    Bloons TD 6 Unboxing 12x Diamond crate video (made possible by mind numbing amounts of Dark Castle)


    Unboxing 12x Diamond crate video (made possible by mind numbing amounts of Dark Castle)

    Posted: 23 Oct 2019 06:07 AM PDT

    New military monkey - Knight monkey

    Posted: 23 Oct 2019 06:55 AM PDT

    Knight monkey

    Cost : 900

    First non-hero melee tower (i think), slashes bloons with his sword, popping 3 layers each hit and can pop three bloons at once, he hits in a straight line. Knight's attack speed is equal to Pat fusty's level 1 attack speed. Cant pop camo, cant pop frozen and cant pop leads

    Path 1

    Tier 1 - Sharper blade (600) - The blade gains +3 pierce

    Tier 2 - Quicker swing (500) - Knight swings the blade faster

    Tier 3 - Razorblade (1200) - Knight gains double pierce and can pop frozen bloons and lead bloons

    Tier 4 - Armor buster (2450) - Knight's attacks remove fortification from bloons and extra damage to MOAB class and ceramic bloons

    Tier 5 - Worldbreaker (50 000) - Knights attacks crack the earth, the crack travels across the path where bloons move and pops 2 layers of all bloons on top of it every second. The crack lasts 4 seconds after it reaches the entrance. First hit from the crack slows down the bloon for 3 seconds.

    Path 2

    Tier 1 - Longer blade (450) - Knight gains increased range

    Tier 2 - Broadsword (850) - Knight gains even more range and now pops 5 layers per hit, but he also gains slightly decreased attack speed

    Tier 3 - Hammer of Justice (1400) - Knight now becomes a paladin, he gains a hammer instead of the blade, hammer now pops bloons in a circular radius instead and pop 5 more bloons at once, every 4th attack, Knight throws the hammer at bloons, which is the same as his normal attack but ranged, pops 5 layers at once and stuns the bloons for 1 seconds.

    Tier 4 - Repel (2550) - Every 6 seconds, Knight knocks behind bloons around him

    Tier 5 (Ability) - Holy guardian (60 500) - For 5 seconds, Knight creates a dome of light around him, whenever a bloon hits a wall of the dome, they get knocked back, the wall can also knock back DDT, MOAB, BFB and even a ZOMG! but it can not knock back fortified ZOMGs, fortified BFBs or ofcourse, the BAD

    Path 3

    Tier 1 - Faster swinging (500) - Knight gains increased attack speed

    Tier 2 - Quick hands (750) - Knight attacks even faster and swings a little faster too

    Tier 3 - Raging blows (1250) - Knight gains more and more attack speed with each hit, every hit increases his attack speed by 5% and caps at 50%. Attack speed bonus is lost whenever Knight stops attacking

    Tier 4 - Dual weild (3000) - Knight now has two blades and twice the attack speed

    Tier 5 - Slice & Dice (35 000) - Knight now gains three times the normal attack speed and starts swinging blades in an arc and can now pop the same ammount of bloons as the bloontonium reactor (too op? maybe, but i was lazy to do the math)

    submitted by /u/FatLokiI
    [link] [comments]

    Latest chimps run boys, 000 darts are pretty OP. Nothing gets past them

    Posted: 23 Oct 2019 08:25 AM PDT

    The monkeys have many reasons to pop bloons

    Posted: 23 Oct 2019 05:41 AM PDT

    My First Black Border

    Posted: 23 Oct 2019 06:37 AM PDT

    Kylie boomer accidentally hits dart monkey.

    Posted: 23 Oct 2019 04:05 AM PDT

    This was hard to draw

    Posted: 23 Oct 2019 07:48 AM PDT

    Dont ever talk to me or my son ever again

    Posted: 23 Oct 2019 09:20 AM PDT

    Hmmmmmmm

    Posted: 23 Oct 2019 12:43 AM PDT

    Ninja discipline

    Posted: 23 Oct 2019 02:04 AM PDT

    Old Man Quincy (concept)

    Posted: 22 Oct 2019 11:54 PM PDT

    Thanks, I hate ODS Tarantula now

    Posted: 22 Oct 2019 11:24 PM PDT

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